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Time: 2021-04-16 09:50:24
New breakthrough in lithium-based batteries: alleviate the aging of VR batteries and triple the capacity
For some VR headsets and AR headsets, just like mobile phones, future battery life is also a very important issue to be solved. For example, Google’s Daydream VR platform requires battery technology that can guarantee long battery life. Good experience of VR/AR, now it seems that graphene battery technology can solve this problem well.
Researchers at Rice University have just announced a prototype of a new type of lithium-based rechargeable battery with a capacity up to three times that of current lithium-ion batteries. This technology is expected to become a new development in lithium metal batteries (there is no successful precedent in the industry), especially to solve the serious impact on battery life, but also a solution-the use of carbon and graphene nanotubes. "Unique anode", this technology can effectively solve the longevity and service life of VR/AR batteries.
In a recent statement, it stated that the use of this new technology and a lithium metal battery coated with a layer of carbon can prevent a large number of dendrites from spreading on the anode (otherwise it will eventually lead to a large shrinkage short circuit).
According to the article, the lithium prototype battery can store 3351 mAh of energy per gram, which is a great improvement over current technology. It can make VR/AR's battery life and charging rate longer.
In this way, the substantial increase in battery energy in the future is not a problem, and it can also provide a strong and effective solution to the problem of VR battery life. If VR can change our lives, then the "unique combination of carbon and graphene nanotubes" "Anode" changes VR will surely become a new trend.